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Remote Jobs at Supercell
16 open remote roles
Based in Helsinki and founded in 2010, Supercell develops mobile games like Clash of Clans, Brawl Stars, and Hay Day, operating as a collection of small, autonomous "cells" rather than a traditional hierarchy. The company is known for its flat structure, high engineering standards, and a culture that prioritizes long-term product quality over rapid feature releases. Supercell supports remote work for many roles and maintains a stable, profitable growth stage without external pressure to expand quickly.
Senior Programmer, Engine Reliability
qaLondon
4w ago
Product Marketing Manager, Clash of Clans
marketingLondon
4w ago
Global Benefits Manager
hrLondon
4w ago
Payments Manager, Player Platform
operationsLondon
4w ago
Total Rewards Manager, Executive Compensation
hrRemote
4w ago
Senior Marketing Manager, Americas
marketingNew York
4w ago
Head of Performance Marketing
marketingLondon
4w ago
Founding Artist, Unannounced Game
designLondon
4w ago
Founding UI/UX Designer, Unannounced Game
designLondon
4w ago
Regional Marketing Lead, EMEA
marketingBerlin
4w ago
Feature Lead
productHelsinki
4w ago
Art Director, Clash of Clans
designHelsinki
4w ago
Head of Entertainment & Partnerships
marketingLos Angeles
4w ago
Art Director, Franchise Development
designSan Francisco
4w ago
Senior Software Engineer, Supercell ID
engineeringHelsinki
4w ago
App Store Optimization Lead (Fixed-Term)
marketingLondon
4w ago
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