Badrobotgames
Badrobotgames

QA Manager

qafull-timeBad Robot Games
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

About Us

Founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek), we at Bad Robot Games are on a mission to continually reinvent how stories are played. We are a remote-first games company represented by a diverse team, which empowers us to make the kinds of games in which all players can see themselves. Working closely with our colleagues at Bad Robot Productions, our projects unite our extensive network of games, TV, and film industry talent to create original IPs, expansive worlds and tell new stories across all media platforms which are as fun to watch as they are to play.

Role Overview

Bad Robot Games is looking for a QA Manager who is an experienced quality leader with a proven ability to build, scale, and inspire QA teams from the ground up. You'll own the QA function at the studio level, not just the day-to-day testing operations, but the people, the processes, and the long-term vision for how quality is achieved and maintained across our projects. As we work toward our PlayStation and PC launch of 4:Loop, you'll be the person who ensures the entire studio is rowing in the same direction when it comes to quality.

Key Responsibilities

  • Evaluate and plan timelines and milestone deliveries, ensuring focus testing is carried out at the prescribed time for each title
  • Create and implement comprehensive test plans and evaluate bug write-ups for any defects or design issues found during testing
  • Set up and coordinate internal focus testing sessions in collaboration with production teams
  • Serve as the primary point of contact and manage external partners to coordinate testing and playtesting across all studio projects
  • Develop the QA team, owning performance reviews, and career development
  • Manage work allocations and contributions across the team to deliver at the Bad Robot Games quality bar
  • Own QA objectives, milestones, and craft standards across all studio projects
  • Partner with studio leadership to define and evolve the studio wide quality bar
  • Establish and champion QA best practices, documentation standards, and onboarding processes as the studio scales
  • Report regularly to executive stakeholders on quality status, risk, and team capacity
  • Collaborate and sync with Production to understand priorities and advise on or establish timelines
  • Contribute directly to the testing and verification of builds
  • Interact and communicate with leadership regarding testing progress and blockers
  • Validate builds for use in daily playtests, Friends & Family sessions, and other internal and external phases or events
  • Utilize Jira day to day to assign bugs, create reports and dashboards, delegate tasks, communicate across disciplines, and ensure testing runs smoothly
  • Troubleshoot technical issues with other disciplines as necessary
  • Develop measurable and adaptable ways to track work in progress and understand bug resolution velocity
  • Assist with dev kit setup and bug replication across PlayStation and PC platforms
  • Work off-hours when needed to support milestone and release schedules

Key Qualifications

  • 8+ years of QA experience in the game industry, with at least one AAA title shipped with a credit as QA Lead, QA Manager, or equivalent
  • Deep Jira expertise with reports, dashboards, workflows, and cross-discipline communication
  • Hands on experience with Unreal Engine, including familiarity with its build pipeline and debugging tools
  • Proven experience testing on PlayStation and PC platforms, including platform certification and submission processes
  • Experience with PlayStation certification (TRC) processes and submission pipelines
  • Experience hiring, mentoring, and managing QA team members at multiple levels
  • Experience planning with production and establishing QA best practices at the team or studio level
  • Ability to scale testing environments and processes in a fully remote studio environment
  • Strong understanding of test methodologies, including functional, automation, end-to-end, accessibility, and performance testing against iterative development cycles
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