Fs Studio
Houdini Artist
designcontractArgentina
SALARY
Not specified
WORK TYPE
remote
JOB TYPE
contract
INDUSTRY
gaming
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About the role
Responsibilities
- Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse
- Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
- Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects
- Write clean, efficient, and maintainable code
- Ensure the quality and performance of the final product
Requirements
- Procedural modeling and scene generation in Houdini are required
- Strong knowledge and practical experience in USD workflows are required
- Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required
- Familiarity with version control systems is required
- Nvidia Omniverse experience is preferred
- Unreal Engine and Unity experience is preferred
- Blender geometry nodes knowledge is preferred
- Familiarity with other programming languages such as Java or C++ is a plus
- Experience with cloud-based services and APIs is a plus
- The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory
- Strong communication and problem-solving skills are mandatory
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