Fs Studio
Fs Studio

Houdini Artist

designcontractArgentina
SALARY
Not specified
WORK TYPE
remote
JOB TYPE
contract
INDUSTRY
gaming
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About the role

Responsibilities

  • Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse
  • Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
  • Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects
  • Write clean, efficient, and maintainable code
  • Ensure the quality and performance of the final product

Requirements

  • Procedural modeling and scene generation in Houdini are required
  • Strong knowledge and practical experience in USD workflows are required
  • Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required
  • Familiarity with version control systems is required
  • Nvidia Omniverse experience is preferred
  • Unreal Engine and Unity experience is preferred
  • Blender geometry nodes knowledge is preferred
  • Familiarity with other programming languages such as Java or C++ is a plus
  • Experience with cloud-based services and APIs is a plus
  • The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory
  • Strong communication and problem-solving skills are mandatory
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