Brand Designer
About the role
About Co-Star
Someone downloads Co–Star every 5 seconds. In the five years since we launched, 25% of young people 18-25 in the US have downloaded the app. We don't pay for marketing – we designed the app to go viral, and it did. Astrology has been popular for 4,000 years. Co-Star uses real-time NASA data and AI to bring this practice to the modern age. Every day, Co–Star generates millions of hyper-personalized horoscopes. Co–Star combines the art of ancient practice with cutting-edge artificial intelligence. Co-Star is a team of 30, with experience in big tech, entertainment, and academia.
About the brand designer role
We're looking for a talented visual designer to shape how Co-Star shows up outside of the app, in the broader world. We are looking for someone with a fresh, opinionated, and high-quality design foundation who can create work that feels distinct, not what’s now but what’s next. You'll partner closely with the leadership on campaigns and visual storytelling across earned and owned channels. This is a freelance engagement with potential for a long-term partnership as the work (and team) grows.
What you'll do
- Design campaign visuals: ads, social, launches — from concept through finished assets
- Bring editorial design sensibility to our owned channels: email/welcome series, blog, campaign imagery
- Develop visual systems that are expressive rather than corporate
- Partner with marketing on what earned and owned should look and feel like
- Collaborate async with a small, fast-moving team
You might be a fit if
- You're a senior IC — roughly 5–8 years in — with a portfolio of expressive, culturally fluent graphic design: editorial, campaigns, identities across print and digital
- Typography and composition are your first language
- You can direct as well as execute: you've shaped campaigns, not just produced assets for them
- You're plugged into visual culture across art, fashion, publishing, music, and the internet
- You work well remotely and independently
Nice to have
- Editorial/publication experience (print or digital magazines)
- Motion or illustration
- You already make things with generative tools
Logistics
- Freelance/contract, part-time to start, with room to grow
- Fully remote, anywhere. No travel required (though you're always welcome in NYC)