deCircle
deCircle

Animation Engineer - EmptyVessel

engineeringfulltime-permanentRemote job
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
fulltime-permanent
INDUSTRY
gaming
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About the role

About EmptyVessel

Join EmptyVessel, a studio at deCircle, to build immersive and interactive game experiences. We are seeking an Animation Engineer to bridge animation and engineering in a remote-first environment.

Responsibilities

  • Develop and maintain animation systems for game characters and environments
  • Collaborate with artists and designers to bring animations to life
  • Optimize animation performance across platforms
  • Implement and iterate on animation state machines and blend trees

Requirements

  • Proven experience in animation engineering within game development
  • Strong proficiency in C++ and scripting languages (e.g., Python, Lua)
  • Familiarity with game engines such as Unity or Unreal Engine
  • Understanding of rigging, skinning, and animation pipelines

Benefits

  • Fully remote work
  • Competitive salary and equity package
  • Opportunity to shape innovative game projects
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Animation Engineer - EmptyVessel at deCircle — Remote