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Blackbirdinteractive
Blackbirdinteractive

VFX Artist (9-month contract)

designfull-timeVancouver, BC, Canada
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

Responsibilities

  • Create and develop high quality, real-time VFX using a proprietary game engine
  • Work with the Creative Leads to author immersive VFX for exciting new features in an existing IP
  • Collaborate with tech art and programming to problem-solve and meet in-engine visual and performance targets
  • Own your pipeline from asset creation to in-engine implementation while collaborating effectively with multiple disciplines in the team
  • Take ownership of all VFX-related tasks, work independently with minimal supervision, and communicate deliverable updates effectively
  • Employ creative re-use of existing VFX assets such as textures and materials to create new assets from expansive libraries

Requirements

  • 4 years of proven experience in developing VFX for games
  • Strong understanding of 3D Softwares such as Maya/3ds-Max/Blender; as well as 2D softwares such as Photoshop, Substance Painter and Substance Designer
  • Solid grasp of timing and shape for VFX
  • Strong proficiency in developing shaders and materials for real-time visual effects
  • Experience with dynamic FX scaling and variable integration at runtime
  • Proficiency in the optimization techniques of visual effects
  • Excellent communication and presentation skills

Pluses

  • AAA Game experience
  • Familiarity with Embergen
  • Coding and scripting knowledge
  • Passion for sci-fi games and/or any media
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