Joyteractive
Joyteractive

Unity Developer AI

engineeringfull-timePoland
SALARY
Not specified
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

What kind of professional are we looking for?

  • Researching, prototyping, and integrating AI-powered solutions into Unity projects and internal R&D pipelines.
  • Integrating AI tools and workflows for content generation, gameplay systems, automation, and development acceleration.
  • Rewriting old mechanics and creating new ones.
  • Creating UI animations (DOTween / Animator)
  • Optimization of Canvas redrawing.
  • Improved UI response (animations, buttons, feedback for the player).

Why do we enjoy working here?

  • At least 4 years of programming experience in C#/Unity 2D game development experience.
  • Strong knowledge of C# and experience working with Unity tools
  • Strong architectural thinking and ability to design maintainable and extensible systems.
  • Deep understanding of software architecture, OOP, SOLID principles, and design patterns.
  • Strong knowledge of Unity engine internals and Unity tooling ecosystem.
  • Hands-on experience using AI tools to accelerate development, prototyping, or content production.
  • The ability to work with UI optimization (redrawing, batching, atlases).
  • Experience working with legacy code.
  • Experience working with UniTask, DOTween, Zenject, Addressables.
  • Experience with Git/Github.

Will be a plus

  • Experience integrating LLM/AI solutions into game development pipelines.
  • Experience building AI-assisted tools or editor extensions for Unity.
  • Experience with React Native, especially in the context of hybrid applications, tooling, or rapid prototyping workflows.
  • Knowledge of Shader Graph or HLSL.
  • Experience working with mobile optimization (CPU, GPU, RAM).
  • Experience with integration of analytics and advertising SDKs (Firebase, AppMetrica, Unity Ads, ironSource)
  • Experience working with client-server architecture in the context of game development

What are the conditions and bonuses?

  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • Flexible Public Holidays policy
  • 100% Sick Leave compensation
  • Payment for wear and tear on equipment while using a personal computer
  • Remote work
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