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CD PROJEKT RED
Senior Tools Programmer
engineering["Full-Time"]USA
SALARY
Not listed
WORK TYPE
hybrid
JOB TYPE
["Full-Time"]
INDUSTRY
general
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About the role
About CD PROJEKT RED
CD PROJEKT RED creates revolutionary, story-driven RPGs designed to go straight to the hearts of gamers.
Role Overview
We seek an experienced Senior Tools Programmer to support efforts in enhancing development workflows for Cyberpunk 2, the next mainline Cyberpunk 2077 game. This role requires advanced expertise in creating robust, user-focused tools and proactive engagement in driving innovation across our engineering processes.
Daily Responsibilities
- Help drive the design and implementation of high-quality, maintainable C++ tools and workflows, primarily for Unreal Engine
- Collaborate closely with cross-disciplinary teams to understand complex needs, propose effective solutions, and champion tools development efforts
- Independently manage the full lifecycle of tool initiatives, from ideation and prioritization, to deployment and ongoing support
- Proactively provide ad hoc tools support, effectively balancing immediate needs against broader development priorities without constant oversight
- Evangelize tools best practices, advocating their strategic importance to productivity and quality across the organization
- Objectively evaluate the impact of tools and workflows on project productivity to inform prioritization decisions
- Mentor and support junior and mid-level engineers, enhancing team capabilities
Required Qualifications
- Extensive experience writing production-level C++ code, with significant, demonstrable contributions to complex, large-scale codebases on collaborative projects
- Experience driving projects through their full lifecycle, from concept to deployment and maintenance
- Ability to articulate technical concepts, discuss trade-offs, and advocate for quality standards
- Experience with planning work according to priorities, risks, and the need to deliver value incrementally
Nice to Have
- Extensive experience with Unreal Engine or similar AAA game engines
- Proficiency in UI/UX design, specifically with Slate, Editor Utility Widgets, or comparable frameworks
- Previous mentorship or technical leadership experience in a game development context
- Experience with a scripting language or system, such as Blueprint, Python, MEL
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