Jobgether
Jobgether

Senior Technical Game Designer, Game Prototypes

designfull-timeCanada
SALARY
$120k – $170k/yr
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
general
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About the role

Accountabilities

    • Design gameplay systems and mechanics across a rotating portfolio of projects, adapting design decisions to different genres, audiences, platforms, and creative goals.
    • Create clear and structured game design documentation, including Game Design Documents, mechanics specifications, system diagrams, encounter designs, and technical design materials.
    • Translate design concepts and documentation into functional, playable prototypes using Unreal Engine 5 and Blueprints.
    • Rapidly test gameplay hypotheses through hands-on prototyping, iterating on mechanics and systems to identify engaging player experiences.
    • Work closely with engineers, artists, producers, and other cross-functional partners to align implementation with design intent and continuously improve features.
    • Contribute throughout the development process, from early concepts and vision-setting through prototype creation, iteration, and refinement.
    • Adapt quickly as project scope, priorities, and creative direction evolve within a fast-paced experimentation environment.
    • Communicate design rationale and complex gameplay concepts clearly to both technical and non-technical stakeholders.
    • Bring informed perspectives on gameplay, player experience, genre conventions, and the design elements that make games successful.
    • Requirements

      • Proven professional experience in technical game design or senior/lead game design roles, ideally across a diverse range of game genres.
      • Expert-level proficiency with Unreal Engine 5 and strong hands-on experience using Blueprints to build gameplay systems and mechanics.
      • Demonstrated ability to move seamlessly between conceptual game design, detailed documentation, and direct technical implementation.
      • Strong understanding of game design fundamentals across multiple genres, with the ability to identify and articulate the mechanics and systems that drive player engagement.
      • Experience creating detailed and actionable GDDs, system specifications, technical design documentation, and other materials that enable effective cross-functional implementation.
      • Strong communication and collaboration skills, with the ability to explain complex design ideas to engineers, artists, producers, and other stakeholders.
      • Comfort working in prototype-first, fast-moving environments where priorities, scope, and direction can change rapidly.
      • A highly hands-on, curious, and experimental mindset, with a strong focus on learning quickly and finding effective gameplay solutions.
      • Broad and active knowledge of games, with well-developed opinions and perspectives on exceptional player experiences.
      • Ability to work remotely from Canada and align with a development schedule oriented toward Eastern Standard Time (EST).
      • Willingness to travel periodically for work-related events.
      • A resume is required; portfolio examples are welcomed.
      • Benefits

        • Annual compensation: $120,000–$170,000 CAD, with compensation determined based on role, experience, skills, and relevant market factors.
        • Flexible compensation structure: Employees can determine the balance between annual salary and stock options each year.
        • Stock options as part of the overall compensation offering.
        • Supplemental health and dental coverage to support physical well-being.
        • Mental health support and access to employee well-being resources.
        • RRSP retirement plan with employer matching.
        • Disability and life insurance programs, including serious injury benefits.
        • Family-forming benefits and support for employees and their families.
        • Paid leave programs and flexible time off for eligible full-time salaried employees.
        • Remote work from Canada, with opportunities to collaborate with a distributed development team.
        • Professional growth and exposure within an innovative, highly collaborative game development environment.
        • Inclusive workplace culture focused on diversity, collaboration, excellence, and meaningful employee experiences.
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