Blackbirdinteractive
Blackbirdinteractive

Senior Systems Designer (12-month contract)

designfull-timeVancouver, BC, Canada
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Responsibilities

  • Design, prototype and implement complex gameplay systems and tools, in collaboration with the other Designers, Artists and Programmers

  • Provide team-facing documentation to inform and guide the work of downstream groups

  • Provide creative and technical feedback on the work of other Designers

  • Understand, interpret and execute on creative direction, in alignment with project goals

  • Act as a technical expert on key features and participate in data debugging

  • Guide the technical work of others and ensure that content creation follows documented best practices

  • Help test new tools / features before distribution to the rest of the team

  • Participate in planning a roadmap to completion for the systems for which you’re responsible

  • Mentor designers and promote good design principles across the team

Requirements

  • Minimum 6 years in technical design or systems design

  • Demonstrate fundamental knowledge of game design processes and skills investigating in-game issues

  • At least two shipped titles

  • Experience with Unreal 5 and Blueprints

  • Self-direction and a proven ability to thrive in a highly technical environment

Pluses

  • Experience with other areas of design (level design, UX/UI, encounter scripting, etc.)

  • Experience playing modern first person games, including genres like Immersive Sim or Action-RPG

  • Experience or knowledge of 2D / 3D software

  • Experience with a variety of game engines

  • Experience with version control software

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