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Teamlfg
Senior Gameplay Designer (Combat & AI)
designfull-timeUnited States, Remote
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role
RESPONSIBILITIES
- An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
- Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
- Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
- Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
- Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
- Intuitive understanding of how second-to-second action games work and why people play them
- Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
- Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
- Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
- Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
- Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
- Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
- Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
- Outstanding oral and written communication skills
PREFERRED EXPERIENCE
- Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
- Experience delegating work or ownership of an area to multi-disciplinary peers
- Knowledge and perspective from playing competitive team games
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