Rushdownstudios
Senior Game Build Engineer
engineeringfull-timeUnited States (Remote)
SALARY
Not listed
WORK TYPE
hybrid
JOB TYPE
full-time
INDUSTRY
gaming
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About the role
Our Role
Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you’ll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.
Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary.
Responsibilities
- Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
- Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
- Design and develop CI/CD pipelines for game builds and deployments.
- Automate game asset packaging and distribution workflows.
- Optimize build times and artifact management for large game projects.
Requirements
- Experience with CI/CD pipelines in TeamCity for game development projects.
- Familiarity with version control systems for large binary assets.
- Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
- Experience scripting with languages like Python, PowerShell, or Groovy.
- Understanding of game packaging and deployment requirements for different platforms.
- Experience compiling code and/or managing pipelines that compile code.
- Ability to debug unexpected issues that arise during development.
- Experience working with cloud providers (e.g. Azure, AWS, GCP).
- Willingness to selflessly put player experiences
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