Teamlfg
SDET Lead (Contract)
qafull-timeUnited States, Remote
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role
RESPONSIBILITIES
- Own the client automation strategy and execution for the project
- Create the technical strategy for automation frameworks, test architecture
- Make architectural choices for test systems spanning C#, C++, Unreal Engine Blueprint infrastructure
- Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth
- Identify technical risks early and drive mitigation strategies to protect release confidence
- Collaborate with online services SDETs to build automation integrated with services
- Product owner for the automation scrum team
- Build stakeholder alignment and manage team execution of core technology deliverables in alignment with project priorities and in partnership with technical leads in your areas
- Gather area, product, or program requirements from customers, ensuring they are tracked in the appropriate backlogs and (when viable) represented in the project roadmap
- Successfully deliver on area product, program, or goals, defining (and aligning with customers on) quality, risks, and expectations throughout
- Regularly communicate product, program, and area status and risks, providing visibility to stakeholders and leadership
- Manage area risks and establish risk mitigations
- Ensure team health, culture, efficacy and efficiency
- Engage with external partners to explore, maintain, and integrate technology solutions
- Hands on engineering work, including Unreal Blueprint automation and automation infrastructure (C#/C++)
- Develop, maintain, and improve automated test cases, testing tools and frameworks
- Build and improve test infrastructure
- Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance
- Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency
REQUIRED SKILLS
- Proficiency with object-oriented languages such as C#, C++, or similar
- Experience developing automated tests, frameworks, and test tools
- Experience with modern game engines, particularly related to automation and test tooling
- Strong communication skills (verbal / written); able to collaborate effectively across disciplines and organizational levels
- Embrace a "we" culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
- Experience with performance profiling pipelines
- Experience developing technical roadmaps, staffing plans, etc.
- Experience with Unreal
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