Jobgether
Jobgether

Lead Character Artist

designfull-timeUS
SALARY
$150k – $180k/yr
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
general
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About the role

Accountabilities:

    • Lead, manage, coach, and mentor a team of character artists, supporting their professional development, artistic growth, and quality of output.
    • Establish and maintain high artistic standards for character development within Unreal Engine, including workflows, guidelines, and exemplary reference assets.
    • Collaborate closely with Art Directors, Directors, Concept, Environment, Design, Gameplay, Animation, and other disciplines to prototype and develop character assets aligned with project goals.
    • Partner with external development and outsourcing teams to assign, schedule, review, and coordinate character asset production.
    • Contribute to material and character art pipelines, monitor team output, and help identify opportunities to improve production efficiency and quality.
    • Supervise bug distribution and resolution while providing input into custom tools, software, and technical solutions that support the character art team.
    • Stay current with relevant technologies and production techniques, helping the team overcome creative and technical challenges.
    • Provide constructive feedback, communicate priorities clearly, and help maintain a collaborative, respectful, and high-performing team environment.
    • Requirements:

      • 10+ years of professional experience in the video game industry, including at least two shipped titles as a Character Artist; first-person game experience is strongly preferred.
      • Proven experience leading, managing, mentoring, and developing teams of character artists.
      • Expert proficiency with 3D creation and character development tools such as 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
      • Strong mastery of PBR workflows and texture creation, including baking processes, Substance Painter, and Photoshop.
      • Exceptional traditional art knowledge, with advanced understanding of human anatomy, proportion, composition, volume, lighting, and color.
      • Strong cross-disciplinary collaboration skills and the ability to communicate complex artistic and technical concepts clearly to varied audiences.
      • A proactive, self-motivated approach, with the ability to maintain quality and effectiveness amid changing priorities, ambiguity, and production pressure.
      • Demonstrated emotional intelligence, active listening, and the ability to build trust across teams while delivering and receiving constructive feedback.
      • Strong ownership and organizational skills, with a meticulous eye for detail and a commitment to driving work forward autonomously.
      • A collaborative mindset, positive attitude, and commitment to maintaining a supportive team culture while pursuing ambitious creative standards.
      • Professional proficiency in both French and English is required for candidates located in Quebec, including the ability to collaborate with U.S. and international teams and work with specialized technical documentation.
      • Benefits:

        • Base salary in California of approximately $150,400–$180,000 USD per year, with compensation varying based on location, skills, experience, and other relevant factors.
        • Potential additional compensation through bonuses and/or equity awards.
        • Eligibility for a 401(k) plan and Employee Stock Purchase Program.
        • Medical, dental, vision, and basic life insurance coverage.
        • 14 paid holidays per calendar year.
        • Paid vacation of approximately 15–25 days per year, or eligibility for a discretionary time-off program.
        • Up to 10 paid sick days annually.
        • Paid parental and compassionate leave.
        • Mental health and broader wellbeing support programs.
        • Family planning support.
        • Commuter benefits and fitness-related expense reimbursements.
        • Remote work flexibility.
        • A collaborative environment focused on creativity, innovation, professional growth, and delivering high-quality AAA gaming experiences.
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Lead Character Artist at Jobgether — Remote