Jobgether
Jobgether

Graphics Engineer

engineeringfull-timeUS
SALARY
$108k – $154k/yr
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
general
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About the role

Accountabilities

    • Explore, prototype, and implement new rendering technologies that improve visual quality and real-time gameplay.
    • Design, develop, maintain, and optimize high-performance C/C++ graphics code and HLSL shaders.
    • Analyze and optimize GPU performance to deliver smooth gameplay and high-fidelity visuals across supported platforms.
    • Collaborate closely with art and design teams to define, refine, and implement the visual direction and look of the game.
    • Develop and enhance graphics capabilities across visual effects, lighting, post-processing, and related rendering systems.
    • Contribute to system-wide graphics technology upgrades and modernization initiatives.
    • Identify technical challenges and develop creative, efficient, and reliable solutions in a high-performance graphics environment.
    • Work collaboratively with fellow engineers and cross-functional partners to deliver robust graphics features and continuously improve the rendering pipeline.
    • Requirements

      • 3+ years of professional experience in game development, graphics programming, or a closely related field.
      • Bachelor’s degree in Computer Science or a related technical discipline, or equivalent professional experience.
      • Advanced proficiency with HLSL or a comparable shader programming language.
      • Strong understanding of 3D mathematics and its practical application to real-time graphics.
      • Deep knowledge of graphics optimization techniques, performance trade-offs, and efficient GPU utilization.
      • Demonstrated ability to write efficient, portable, reliable, maintainable, and readable code.
      • Strong problem-solving skills with the ability to investigate complex technical challenges and develop effective solutions.
      • Excellent written and verbal English communication skills.
      • Passion for games and real-time graphics, with genuine enthusiasm for creating high-quality interactive experiences.
      • Experience shipping a AAA game title is highly desirable.
      • Expertise in areas such as physically based rendering, real-time global illumination, post-processing, or natural-phenomena simulation is a plus.
      • Familiarity with applying machine learning techniques to graphics-related problems is an advantage.
      • Benefits

        • Fully remote position available to candidates anywhere in the United States.
        • California, New York, Washington, and New Jersey salary ranges of approximately $108,000–$154,300 USD per year, depending on location; California and Washington ranges are $120,000–$154,300, while New York and New Jersey ranges are $108,000–$138,800.
        • Base compensation may vary according to market location, skills, knowledge, experience, and other objective business considerations.
        • Potential additional compensation through bonus and/or equity awards.
        • Comprehensive medical, financial, and other employee benefits, with plan details provided upon offer.
        • Opportunity to work on a globally recognized sports gaming franchise and cutting-edge real-time graphics technology.
        • Collaborative environment with talented engineering, art, and design professionals.
        • Opportunities to learn, innovate, and grow within a technically ambitious game development organization.
        • Remote flexibility designed to support collaboration while enabling employees to work from home.
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Graphics Engineer at Jobgether — Remote