Jobgether
Graphics Engineer
engineeringfull-timeUS
SALARY
$108k – $154k/yr
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
general
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About the role
Accountabilities
- Explore, prototype, and implement new rendering technologies that improve visual quality and real-time gameplay.
- Design, develop, maintain, and optimize high-performance C/C++ graphics code and HLSL shaders.
- Analyze and optimize GPU performance to deliver smooth gameplay and high-fidelity visuals across supported platforms.
- Collaborate closely with art and design teams to define, refine, and implement the visual direction and look of the game.
- Develop and enhance graphics capabilities across visual effects, lighting, post-processing, and related rendering systems.
- Contribute to system-wide graphics technology upgrades and modernization initiatives.
- Identify technical challenges and develop creative, efficient, and reliable solutions in a high-performance graphics environment.
- Work collaboratively with fellow engineers and cross-functional partners to deliver robust graphics features and continuously improve the rendering pipeline.
- 3+ years of professional experience in game development, graphics programming, or a closely related field.
- Bachelor’s degree in Computer Science or a related technical discipline, or equivalent professional experience.
- Advanced proficiency with HLSL or a comparable shader programming language.
- Strong understanding of 3D mathematics and its practical application to real-time graphics.
- Deep knowledge of graphics optimization techniques, performance trade-offs, and efficient GPU utilization.
- Demonstrated ability to write efficient, portable, reliable, maintainable, and readable code.
- Strong problem-solving skills with the ability to investigate complex technical challenges and develop effective solutions.
- Excellent written and verbal English communication skills.
- Passion for games and real-time graphics, with genuine enthusiasm for creating high-quality interactive experiences.
- Experience shipping a AAA game title is highly desirable.
- Expertise in areas such as physically based rendering, real-time global illumination, post-processing, or natural-phenomena simulation is a plus.
- Familiarity with applying machine learning techniques to graphics-related problems is an advantage.
- Fully remote position available to candidates anywhere in the United States.
- California, New York, Washington, and New Jersey salary ranges of approximately $108,000–$154,300 USD per year, depending on location; California and Washington ranges are $120,000–$154,300, while New York and New Jersey ranges are $108,000–$138,800.
- Base compensation may vary according to market location, skills, knowledge, experience, and other objective business considerations.
- Potential additional compensation through bonus and/or equity awards.
- Comprehensive medical, financial, and other employee benefits, with plan details provided upon offer.
- Opportunity to work on a globally recognized sports gaming franchise and cutting-edge real-time graphics technology.
- Collaborative environment with talented engineering, art, and design professionals.
- Opportunities to learn, innovate, and grow within a technically ambitious game development organization.
- Remote flexibility designed to support collaboration while enabling employees to work from home.
Requirements
Benefits
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