Thatgamecompany
Gameplay Engineer
engineeringfull-timeRemote - US
SALARY
Not specified
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role
What You'll Do Here
- Limited time events (seasons) with unique and fun gameplay
- Quests and other daily activities that drive user retention
- Social experiences that make every moment better with others
- Design, write, debug and refine networked gameplay systems and features
- Iterate quickly in response to testing feedback and iterations
- Provide technical insight and ideas regarding game design
- Work closely with designers and back-end engineers on both real-time and asynchronous features
Must Haves
- 3-5+ years of relevant programming experience in the game industry
- Excellent 3D Vector Math Skills
- Knowledge and usage of a 3D art tool such as Maya
- Experience building gameplay systems/building blocks for designers to author content
- Careful attention to detail
- Excellent communication skills and the ability to understand and solve problems presented by the team
- Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games
- Be fluent in C, C++ or C# and object-oriented programming
- Have experience with scripting languages and multiple data formats (LUA, JSON etc)
- Have MMO experience
Nice to Haves
- Python program
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