Gametimeunited
Gametimeunited

Front End Engineer (Senior and Staff levels)

engineeringfull-timeUnited States - Remote
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
general
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About the role

Engineering at Gametime

Join a team where you can move fast, own meaningful problems, and see your work impact millions of users.

At Gametime, engineers take end-to-end ownership across product, platform, and infrastructure. We value strong technical judgment, high standards and a collaborative culture built around shipping, learning, and continuous improvement.

We're also investing heavily in AI. From internal engineering tools and agentic systems to building an AI-ready marketplace and platform. Engineers who are excited to experiment, automate, and help shape how AI transforms our products and workflows will have the opportunity to influence the future of the company.

The Opportunity

We’re hiring Senior and Staff Front End Engineers at Gametime to help build and scale the systems, applications, and experiences that power Gametime for millions of users. You’ll own a significant surface area of our consumer-facing web and mobile web experience—the product millions of fans use to discover events, find the best seats, and complete purchases in seconds. You’ll work closely with Product, Design, and backend engineers to ship features that move core metrics, and you’ll raise the bar on craft, performance, and reliability across the team.

This is a high-ownership role on a small, focused team. You’ll be expected to drive technical decisions, mentor other engineers, and partner directly with stakeholders to define how features get built—not just implement what’s handed to you.

Level Expectations

Senior Engineer – Typically 5+ years of experience. Delivers complex solutions independently and contributes to technical decisions.

Staff Engineer – Typically 8+ years of experience. Leads cross-functional initiatives, drives technical direction, and mentors others.

We hire based on impact and capability, not just years of experience. We encourage you to apply and your level will be fully determined and agreed in the interview process.

What You’ll Do

  • Own high quality end-to-end delivery of major consumer-facing features—from technical design through launch, experimentation, and iteration.
  • Drive frontend architecture decisions: component design, state management, data-fetching patterns, and performance budgets.
  • Build and optimize conversion-critical flows (event discovery, seat selection, checkout) with a relentless focus on speed, reliability, and UX quality.
  • Design, instrument, and interpret A/B experiments in partnership with Product and Data; use results to validate and sharpen product decisions.
  • Instrument frontend observability—error tracking, performance monitoring, real-user metrics—and act on what you find.
  • Contribute to design-system components and front-end standards that accelerate the whole team.
  • Mentor junior and mid-level engineers through code review, pairing, and technical leadership on shared initiatives.
  • Collaborate with mobile, backend, and platform teams to deliver cohesive cross-platform experiences.
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Front End Engineer (Senior and Staff levels) at Gametimeunited — Remote