Jobgether
Jobgether

Creative Technologist, Experiential AV Technology, Software Specialist

engineeringfull-timeUS
SALARY
$100k – $135k/yr
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
general
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About the role

Accountabilities:

    • Provide creative technology and experiential design leadership for customers, internal teams, and project partners.
    • Build and maintain relationships with creative technologists, agencies, architects, consultants, fabricators, technology partners, and other industry stakeholders.
    • Translate customer requirements, brand objectives, and experience narratives into creative vision presentations, prototypes, functional system designs, and compelling technology concepts.
    • Collaborate with multidisciplinary design teams to develop high-quality software-driven media systems that meet approved creative and functional requirements.
    • Participate in design reviews, assess feedback, and incorporate approved changes into concepts, prototypes, and system architectures.
    • Define and advise on real-time media pipeline architecture to support reliability, scalability, performance, and integration across experiential systems.
    • Evaluate and recommend tools, platforms, technologies, and development techniques based on creative objectives, technical feasibility, and production requirements.
    • Integrate third-party APIs, content management systems, AV hardware, media servers, show control, sensors, networks, and enterprise platforms into responsive, data-driven experiences.
    • Create experience concepts and communicate design intent through sketches, drawings, renderings, diagrams, storyboards, narratives, prototypes, and other visual materials.
    • Develop conceptual system architectures, functional narratives, block diagrams, ROM inputs, and basis-of-design documentation in collaboration with design and project engineering teams.
    • Support detailed engineering documentation, equipment lists, preconstruction reviews, technical pricing, and identification of logistical challenges.
    • Provide technical design support to project installation teams and serve as a customer liaison for engineering and technical inquiries.
    • Evaluate products and emerging technologies with vendors and prospective vendors to identify solutions that can enhance experiential projects.
    • Provide post-sales design consultation throughout engineering, fabrication, installation, programming, commissioning, and handoff to preserve approved creative and functional intent.
    • Review engineering deliverables for alignment with approved experience concepts, software architecture, interaction requirements, and functional design intent.
    • Support user acceptance testing, project handoffs, documentation, and ongoing improvements to experiential technology systems.
    • Travel to project sites nationally and internationally as required.
    • Requirements:

      • Typically 8–10 years of relevant professional experience, or an equivalent combination of technical depth, project experience, and education.
      • Demonstrated experience designing and delivering experiential AV systems, interactive installations, immersive environments, or other technology-enabled experiences.
      • Previous experience in an experiential design consultancy, creative agency, production studio, systems integration environment, creative fabrication firm, or similar setting.
      • Strong customer-facing communication skills and the ability to communicate professionally and effectively with clients, colleagues, partners, and multidisciplinary teams.
      • Ability to independently develop creative technical solutions while collaborating effectively with others and balancing multiple deadlines and priorities.
      • Strong troubleshooting capabilities across integrated AV, media, control, network, sensor, and software systems.
      • Advanced computer skills for designing, configuring, developing, testing, and operating AV and technology systems.
      • Proficiency in rapidly prototyping and developing production-ready interactive experiences using Python or JavaScript and TouchDesigner or a comparable real-time media platform.
      • Experience integrating APIs, content management systems, AV hardware, media servers, show control, sensors, networks, and enterprise platforms into reliable site-specific experiences.
      • Knowledge of version control and modern software development practices supporting development, testing, documentation, system integration, and internal tooling.
      • Ability to design real-time media pipelines and translate experimental prototypes into dependable production systems with clear documentation, support plans, and handoff materials.
      • Ability to diagnose complex technical issues and approach challenging design problems with a practical, solutions-oriented mindset.
      • Ability to travel nationally and internationally and work effectively across US time zones, with occasional meetings outside normal local working hours.
      • Valid driver's license and a motor vehicle record that meets applicable driving standards.
      • High school diploma or equivalent.
      • Formal education in electronics, experiential design, interaction design, media arts, computer science, engineering, architecture, or a related field is preferred.
      • A four-year degree, military technical experience, or equivalent professional training may be considered.
      • AVIXA CTS-D certification is preferred.
      • Experience with SketchUp Pro or comparable 3D modeling, rendering, visualization, or spatial design software is advantageous.
      • Familiarity with platforms such as Unity, openFrameworks, Cinder, Notch, Ventuz, VVVV, disguise, RealMotion, Three.js, PIXERA, or Unreal Engine is beneficial.
      • Knowledge of video codecs, Windows system configuration, NVIDIA graphics configuration tools, and offline media production workflows is preferred.
      • Experience with tools such as After Effects, Cinema 4D, Houdini, Maya, Blender, Nuke, FFmpeg, Git, or Perforce is advantageous.
      • Experience creating virtual reality content for design visualization or previsualization is a plus.
      • Experience supporting live events or collaborating with AV installation teams is preferred.
      • Exposure to AI-enabled experiences, large language model workflows, autonomous software agents, or AI-assisted operational tools is beneficial.
      • Experience with computer vision, camera pipelines, object tracking, spatial interaction, custom computer vision models, or sensor fusion is a plus.
      • Experience prototyping electronics using microcontrollers, wireless devices, custom PCBs, LED systems, cameras, or emerging hardware is desirable.
      • Experience with projection mapping, virtual production, shader development, additive manufacturing, 3D modeling, or conventional fabrication tools is advantageous.
      • Benefits:

        • Base salary range of $100,000 to $135,000, with actual compensation determined by factors such as experience, skills, and location.
        • Medical benefits, including vision and dental coverage.
        • Paid holidays.
        • Paid sick days and personal days.
        • Training and professional development opportunities.
        • Dynamic and engaging work environment.
        • Opportunities to work with emerging technologies across experiential AV, interactive media, software, immersive environments, and creative technology.
        • Exposure to multidisciplinary projects involving creative, technical, engineering, and client-facing teams.
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