Gravitywell
Concept Artist
designfull-timeRemote
SALARY
$100k – $200k/yr
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role
What You'll Do:
- Create, explore, and develop concept art for environments, props, vehicles and characters.
- Collaborate closely with our Art Director and designers as you help bring the game to life.
- Collaborate with the 3D artists working from your designs, helping them achieve the vision laid out in the concept art.
- Ensure that all concept related images are organized, current, and available to the team.
- Help playtest the game, giving feedback as we develop projects together.
- Consider gameplay needs and the player’s perspective as you design the look of the game world.
You Must Have:
- A portfolio of work demonstrating your skill.
Ideally You'll Have:
- A strong design sense and good artistic taste.
- 3+ years of experience as a concept artist in games or film.
- Knowledge and command of fundamental art techniques including anatomy, perspective, color, value, form, and shape language.
- High level skills at creating fictional worlds with the ability to design all the parts of those worlds: environments, characters, props, vehicles, etc. We try not to hire limited artists.
- Experience collaborating and guiding 3D artists as they build your designs.
- Strong interpersonal skills as you work closely with many across the team.
Bonus Points:
- Experience shipping a AAA game.
- Ability to communicate and collaborate effectively with team members located globally.
- Modeling experience with a 3D package for rough blockouts of environment or vehicle designs.
What You’ll Get:
- Concept Artist: $100,000 to $135,000 USD per year;
- Senior Concept Artist: $125,000 to $185,000 per year;
- Principal Concept Artist: $175,000 to $200,000 per year;
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