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Nightdivestudios
Nightdivestudios

Character Artist

contentfull-timeRemote
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

Objectives of This Role

We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi project using Unreal Engine 5. This is an excellent opportunity for someone who is tired of being a cog in a larger machine but would rather be directly responsible for crafting high-quality characters for the final game while working with a lean team.

To capture and preserve the essence of the games we all grew up with, we welcome applicants with unique skill sets and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we'd love to hear from you!

Report Structure

  • This role reports directly to the Project Lead, Lead Artist and Producer while working closely with other artists.
  • This role is responsible for liaising with Design, Engineering, Animation, Audio, and QA to integrate features smoothly across disciplines and to fulfill the shared vision of the project.

Essential Duties and Responsibilities

  • Create high-quality character models (hero characters, NPCs, creatures, etc.) across all phases: sculpting, retopology, UVs, baking, texturing, and in-engine setup.
  • Maintain strong visual consistency with the project's art direction, ensuring characters feel cohesive across the entire cast.
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Character Artist at Nightdivestudios — Remote