Blackbirdinteractive
Blackbirdinteractive

Animator (3-month contract)

qafull-timeVancouver, BC, Canada
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

Responsibilities

  • Provide animations for characters, creatures, weapons, and props that are immersive and in-line with the IP’s visual and gameplay style.
  • Implement animation states and events using tools provided in a proprietary game engine.
  • Collaborate with tech art to create new rigs and find creative solutions to problems as they arise.
  • Be comfortable owning your pipeline from animation set creation to in-engine implementation.
  • Communicate updates in a timely fashion and collaborate effectively cross-discipline with minimal supervision.
  • Find creative solutions to make best reuse of existing animations.

Requirements

  • 4 years of proven experience in animation for games.
  • Strong understanding of 3D Softwares such as Maya/3ds-Max; as well as animation State Machine tools.
  • Solid grasp of timing, physics and skeleton anatomy of humans and creatures.
  • Proficiency in the optimization techniques for game animations.
  • Excellent communication and collaborative skills.

Pluses

  • AAA Game experience
  • Familiarity with game-ready skeleton design, skinning, and animation scene structure
  • Basic understanding of rigging and rigging tools
  • Experience animating in-engine cameras
  • Passion for sci-fi games and/or any media
  • Experience working on existing IP and their assets
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Animator (3-month contract) at Blackbirdinteractive — Remote