Thatgamecompany
Thatgamecompany

3D Character Artist (Mid-Senior)

designfull-timeRemote - US
SALARY
Not specified
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role

Responsibilities

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky
  • Skin character and cosmetic assets
  • Collaborate with project leads, concept artists, designers, and engineers
  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
  • Support the rest of the 3D team to create character assets
  • Review and fix bugs of all complexities
  • Contribute to documentation and resource libraries for the art department
  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves

  • Online portfolio demonstrating character art skills
  • 3+ years of experience as a 3D Character Artist at a game studio
  • Proficient modeling skills in Maya or equivalent
  • Self-motivated, humble, and a team player
  • Open-minded and able to implement feedback from peers and art directors in a timely manner
  • Passion for creating memorable characters for games
  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)
  • Familiarity with Maya rigging/skinning

Nice to Haves

  • A passionate Gamer
  • A Sky Player
  • Human Anatomy & Animal Anatomy knowledge
  • Understanding of clothing construction and real-world materials
  • Strive to create a gaming experience that brings a positive impact to the gaming world
  • Experience creating a game from the ground up
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