Xsolla
Senior Backend Developer (Rust / C++), 6 months Contract (open to extension)
engineeringfull-timeSerbia
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
✦ AutoApply Let us apply to roles like this on your behalf.
Learn more
About the role
About You
We are looking for passionate C/C++ and Rust developers with at least 5 years of experience in network programming for multiplayer/MMO games in fast-paced development environments, as well as hands-on experience with industry-standard game engines such as Unreal Engine 5, Unity, or proprietary AAA engines.
Responsibilities
- Participate in the development and evolution of backend technologies for scalable virtual worlds
- Work with high-load distributed systems
- Integrate gameplay systems with backend infrastructure
- Optimize project performance and scalability
- Contribute to the development of multiplayer and large-scale online systems
- Collaborate closely with game project teams and support the implementation of gameplay systems
- Participate in architectural decisions and the technical evolution of the platform
- Research and implement modern technologies for distributed simulation and large-scale multiplayer environments
- Develop integrations with modern game engines and online services
Requirements
- Strong proficiency in Rust and C/C++
- Experience in game development, particularly multiplayer and online projects
- Solid understanding of multiplayer architecture, networking, and distributed systems
- Strong expertise in low-level high-performance programming
- Good understanding of network protocols and client-server architecture
- Experience optimizing performance and scalability of high-load systems
- Understanding of real-time networking and latency-sensitive systems
- Experience with industry-standard game engines such as Unreal Engine, Unity, or similar
- Understanding of cloud infrastructure, distributed environments, and multi-cloud architectures
- Strong knowledge of data structures and algorithms
- Strong debugging, profiling, and problem-solving skills
- Interest in modern networking technologies and distributed simulation systems
- Strong communication skills and ability to work effectively in a team environment
- At least 5 years of professional experience specifically in multiplayer game development or real-time distributed networks
Nice to Have
- Experience working on MMO or large-scale multiplayer projects
- Experience with low-level network optimization
- Knowledge of QUIC, UDP/TCP internals, or modern networking approaches
- Experience with eBPF/XDP, DPDK, or similar performance-oriented technologies
- Experience developing distributed backend infrastructure for games or real-time systems
✦ Let us apply for you
We find roles like this and apply on your behalf. Cover letter written for each one. Plans from $14.99/mo. Cancel anytime.
Join waitlist