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Teamlfg
Production Art Director
designfull-timeUnited States, Remote
SALARY
Not listed
WORK TYPE
remote
JOB TYPE
full-time
INDUSTRY
gaming
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About the role
Responsibilities
- Collaborate closely with the Creative Director(s) (Game Director, Narrative, Sandbox, etc.) for a cohesive creative vision of the game
- Collaborate closely with Art team to contribute to and uphold the creative vision of the game
- In collaboration with your art team, shepherd and guide the look of the project and elevate other artists' work to maintain craft quality
- Weave through the existing art explorations and create a cohesive visual guide to rally the team behind
- Develop milestones for art team through clear direction and sustainable scoping
- Lead and manage relationships with external art contractors
- Help grow, mentor, and guide the team, including directly managing art team members
Required Skills
- At least 3 years in an Art Director role
- At least one shipping title experience as an Art Director
- Experience with game engine implementation
- Demonstrable experience leading, empowering, and collaborating with an art team through multiple phases of a large-scale, high-quality game project
- Proven track record of delivering clear and consistent visual feedback that elevates other artists' work
- A passion for and/or desire to explore and iterate on possibilities of stylized (real-time) visuals
- Embraces a 'we' culture in addition to being an outstanding collaborator and communicator
- Ability to take initiative to solve problems with excellent follow-through
- Strong familiarity with the competitive gaming landscape
Nice-to-Have Skills
- Familiarity with development using Unreal Engine
- Experience working on a live game ('game as a service')
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